5 thoughts on “What is the current situation of the development of China’s animation industry?”
Tim
As China’s economy enters the new normal, the consumer structure continues to tilt from services and entertainment consumption. In 2017, the output value of my country’s pan -entertainment core industry was about 548.4 billion yuan, an increase of 32%year -on -year. The domestic animation industry is currently in the Chaoyang period, and it is accompanied by immature growth in rapid growth. Animated company needs to effectively explore the more stable and sustainable business model that is suitable for itself in combining the local market environment and the development stage of the industry. And profitable, so as to achieve rapid development of quality. The first time the animation originated in the UK in the first half of the 19th century, flourished in the United States, and Chinese animation originated in the 1920s. Animation is a comprehensive art. It is a combination of painting, comics, movies, digital media, photography, music, literature and many other artistic expressions. Divided by the media: cinema animation, TV animation, online animation. The data shows that the total output value of my country’s animation industry is growing as a whole. The total output value of the animation increased from 76 billion yuan in 2012 to 157.2 billion yuan in 2017, with an average annual compound growth rate of 15.6%. From the perspective of the growth rate, the growth rate of animation output in 2012 reached 22.6%, and the growth rate began to slow down in two years. After 2014, the industry output value growth rate gradually accelerated. By 2017, the growth rate of animation output value had been close to 20%. 2012-2017 The number of animated films in China continued to grow. In the past 6 years, the average annual growth rate of animation films was 12.1%, and the number of domestic/imported animation films increased by 11.1%and 13.9%, respectively. In 2017, a total of 62 Chinese and foreign animated films appeared on the screen, which was the same as in 2016, but 9 of them were the reflection of the animated films in previous years. The number of domestic new films has severely shrunk, which has fallen for the first time since 2010. The number of imported animated movies is equal to the previous year, both of which are 23. 2012-2016 The cartoon box office of the National Animation of the National Animation was continuously growing. In 2016, the box office of the animation movie exceeded 7 billion yuan, which was the highest value in history. The total box office of animated movies in 2017 was 4.717 billion yuan, a decrease of 2.287 billion yuan from 2016, a year -on -year decrease of 32.7%. The main reason for the decline is the number of explosive films such as “Crazy Animal City”, “Kung Fu Panda 3” and “Big Fish Begonia”. In 2016, there were 13 animated movies with a box office of breaking 100 million yuan, and 10 100 million films in the box office in 2017 were 10. In addition, the explosion in the animation is less than 2016. 2017 The total number of animation and film box office was 4.717 billion yuan, a decrease of 2.287 billion yuan from 2016, a year -on -year decrease of 32.7%. Among them, the total box office of domestic animation films was 1.329 billion yuan, accounting for only 28%of the overall box office, while the total number of imported animated films was 3.388 billion yuan, accounting for 72%. Compared with the data in 2016, it was found that although the box office of imported anime movies fell 1.274 billion yuan, the market proportion increased from 50%to 72%. The domestic animation film market challenges and opportunities coexist. The opposite of the number of animated movies increased year by year. The production time of my country’s TV animation has continued to decline for five consecutive years since 2012. Data show that in 2012, there were 223,000 minutes of TV drama animation in my country. By 2016, it dropped to 125,000 minutes, and the five years decreased by about 100,000 minutes. In 2016, a total of 261 episodes of 9117 episodes of 9117 were completed in 2016, a year -on -year decrease of 4.4%, 14.2%, and 9.54%, respectively, setting the lowest output record since 2008.
The scale of online animation is high -speed expansion. Advertising is the largest source of income In recent years, driven by multiple factors such as Internet technology, capital, and consumer groups, the Chinese animation industry has continued to develop. From 2013-2017, the total output value of China’s animation industry and the growth rate of the growth rate have both risen; although in 2018, affected by the “cold winter” of the entertainment industry capital and the gradual disappearance of the Internet growth dividends, the growth rate of the total output value of China’s animation industry has slowed down, only the only growth rate of the animation industry has slowed down, only the growth rate of my country’s animation industry has slowed down. It has increased by 11.5%, but it is still at a high level. The total of the animation industry as “animation” and “comics”. Among them, thanks to the improvement of the quality and output of domestic animation, my country’s online animation subdivision is very eye -catching. According to iResearch data, from 2013 to 2018, the average annual compound annual growth rate of the market size of China’s online animation industry was 50.08%; and in 2018, the market size of my country’s online animation industry expanded to 12.62 billion yuan, although the year-on-year growth rate fell to 47.3 %, But it is still significantly higher than the overall growth rate of 11.5%of the animation industry. In more specific, from the perspective of the sources of the online animation market scale, advertising is still the largest source of income. In 2018, the online animation industry’s income from advertising, user payment and authorization accounted for 63.9%, 34.7%, and 1.3%, respectively. Obviously, the current authorized income of the online animation industry is still at a very low level. In the future, as my country ’s emphasis on the protection of property rights continues to increase, the authorization income is expected to increase. The size of online animation users has continued to rise, and the rational return of TV animation output In addition, the rapid development of China’s online animation industry is closely related to the rapid growth of users in the online animation industry. On the one hand, in recent years, anime and two -dimensional culture have been widely spread in China, and the scale of Chinese pan -two -dimensional users has continued to expand; on the other hand, with the rise of Internet online videos, more and more users choose to watch animation through the Internet to watch animation through the Internet The number of online animation users has also risen. From 2013 to 2018, Chinese online animation users increased from 200 million to 210 million, an increase of 9.5 times. At the same time, the proportion of the number of online animation users accounted for the total number of online video users. -The above data and analysis all come from the “Analysis Report of the Investment Planning Planning Planning Planning Planning Plan for the Development of China’s Animation Industry” of the Prospective Industry Research Institute.
The TV series is mainly based on low childhood products. In terms of movies, there are several good works, but there is no ability to continue creating
You can go to the [Free] video tutorial of the “Animation Production Technology” section of [网 网 网] on the website- [Click to enter] complete entry to the proficient video tutorial list:/Course/ysdhaaa/? ZDHHR-11Y17R-
In training institutions in the field of “animation production technology”, [Wang’s Education] is the boss of the country, and there is no franchise branch. It is a chain campus directly operated by the headquarters. Unlike many other large institutions of the same type, each campus of Wang’s Education is a physical face, and the teacher is taught by hand, and there are special class teachers from morning to night. , Especially suitable for students with poor foundation.
The can download the [学 学 学] APP to your mobile phone first, so that the fragmented time learning — the painting science app download: /scripts /download
The animation film and television industry is an emerging industry in my country. It is scarce. In the animation film and television industry, employment is very wide. What profession to learn is of great significance to a person’s career, especially in a society where economic development is fast. In the past, popular majors are no longer as hot as before, but some emerging industries are becoming stronger and stronger. It’s very optimistic. The basic knowledge and theory required for the main three -dimensional animation creation, receiving practical training in the aspects of animation design, animation techniques, and animation production. Cultivate the basic theory and knowledge of original painting and animation creation, have the ability to produce film and television animation, film and television animation production capabilities, and can engage in original paintings, animation creation and creative design, three -dimensional animation production, and three -dimensional animation production. Essence It can go to school for a look.
As China’s economy enters the new normal, the consumer structure continues to tilt from services and entertainment consumption. In 2017, the output value of my country’s pan -entertainment core industry was about 548.4 billion yuan, an increase of 32%year -on -year. The domestic animation industry is currently in the Chaoyang period, and it is accompanied by immature growth in rapid growth. Animated company needs to effectively explore the more stable and sustainable business model that is suitable for itself in combining the local market environment and the development stage of the industry. And profitable, so as to achieve rapid development of quality.
The first time the animation originated in the UK in the first half of the 19th century, flourished in the United States, and Chinese animation originated in the 1920s. Animation is a comprehensive art. It is a combination of painting, comics, movies, digital media, photography, music, literature and many other artistic expressions. Divided by the media: cinema animation, TV animation, online animation.
The data shows that the total output value of my country’s animation industry is growing as a whole. The total output value of the animation increased from 76 billion yuan in 2012 to 157.2 billion yuan in 2017, with an average annual compound growth rate of 15.6%. From the perspective of the growth rate, the growth rate of animation output in 2012 reached 22.6%, and the growth rate began to slow down in two years. After 2014, the industry output value growth rate gradually accelerated. By 2017, the growth rate of animation output value had been close to 20%.
2012-2017 The number of animated films in China continued to grow. In the past 6 years, the average annual growth rate of animation films was 12.1%, and the number of domestic/imported animation films increased by 11.1%and 13.9%, respectively. In 2017, a total of 62 Chinese and foreign animated films appeared on the screen, which was the same as in 2016, but 9 of them were the reflection of the animated films in previous years. The number of domestic new films has severely shrunk, which has fallen for the first time since 2010. The number of imported animated movies is equal to the previous year, both of which are 23.
2012-2016 The cartoon box office of the National Animation of the National Animation was continuously growing. In 2016, the box office of the animation movie exceeded 7 billion yuan, which was the highest value in history. The total box office of animated movies in 2017 was 4.717 billion yuan, a decrease of 2.287 billion yuan from 2016, a year -on -year decrease of 32.7%. The main reason for the decline is the number of explosive films such as “Crazy Animal City”, “Kung Fu Panda 3” and “Big Fish Begonia”. In 2016, there were 13 animated movies with a box office of breaking 100 million yuan, and 10 100 million films in the box office in 2017 were 10. In addition, the explosion in the animation is less than 2016.
2017 The total number of animation and film box office was 4.717 billion yuan, a decrease of 2.287 billion yuan from 2016, a year -on -year decrease of 32.7%. Among them, the total box office of domestic animation films was 1.329 billion yuan, accounting for only 28%of the overall box office, while the total number of imported animated films was 3.388 billion yuan, accounting for 72%. Compared with the data in 2016, it was found that although the box office of imported anime movies fell 1.274 billion yuan, the market proportion increased from 50%to 72%. The domestic animation film market challenges and opportunities coexist.
The opposite of the number of animated movies increased year by year. The production time of my country’s TV animation has continued to decline for five consecutive years since 2012. Data show that in 2012, there were 223,000 minutes of TV drama animation in my country. By 2016, it dropped to 125,000 minutes, and the five years decreased by about 100,000 minutes. In 2016, a total of 261 episodes of 9117 episodes of 9117 were completed in 2016, a year -on -year decrease of 4.4%, 14.2%, and 9.54%, respectively, setting the lowest output record since 2008.
The scale of online animation is high -speed expansion. Advertising is the largest source of income
In recent years, driven by multiple factors such as Internet technology, capital, and consumer groups, the Chinese animation industry has continued to develop. From 2013-2017, the total output value of China’s animation industry and the growth rate of the growth rate have both risen; although in 2018, affected by the “cold winter” of the entertainment industry capital and the gradual disappearance of the Internet growth dividends, the growth rate of the total output value of China’s animation industry has slowed down, only the only growth rate of the animation industry has slowed down, only the growth rate of my country’s animation industry has slowed down. It has increased by 11.5%, but it is still at a high level.
The total of the animation industry as “animation” and “comics”. Among them, thanks to the improvement of the quality and output of domestic animation, my country’s online animation subdivision is very eye -catching. According to iResearch data, from 2013 to 2018, the average annual compound annual growth rate of the market size of China’s online animation industry was 50.08%; and in 2018, the market size of my country’s online animation industry expanded to 12.62 billion yuan, although the year-on-year growth rate fell to 47.3 %, But it is still significantly higher than the overall growth rate of 11.5%of the animation industry.
In more specific, from the perspective of the sources of the online animation market scale, advertising is still the largest source of income. In 2018, the online animation industry’s income from advertising, user payment and authorization accounted for 63.9%, 34.7%, and 1.3%, respectively. Obviously, the current authorized income of the online animation industry is still at a very low level. In the future, as my country ’s emphasis on the protection of property rights continues to increase, the authorization income is expected to increase.
The size of online animation users has continued to rise, and the rational return of TV animation output
In addition, the rapid development of China’s online animation industry is closely related to the rapid growth of users in the online animation industry. On the one hand, in recent years, anime and two -dimensional culture have been widely spread in China, and the scale of Chinese pan -two -dimensional users has continued to expand; on the other hand, with the rise of Internet online videos, more and more users choose to watch animation through the Internet to watch animation through the Internet The number of online animation users has also risen. From 2013 to 2018, Chinese online animation users increased from 200 million to 210 million, an increase of 9.5 times. At the same time, the proportion of the number of online animation users accounted for the total number of online video users.
-The above data and analysis all come from the “Analysis Report of the Investment Planning Planning Planning Planning Planning Plan for the Development of China’s Animation Industry” of the Prospective Industry Research Institute.
The TV series is mainly based on low childhood products. In terms of movies, there are several good works, but there is no ability to continue creating
You can go to the [Free] video tutorial of the “Animation Production Technology” section of [网 网 网] on the website- [Click to enter] complete entry to the proficient video tutorial list:/Course/ysdhaaa/? ZDHHR-11Y17R-
In training institutions in the field of “animation production technology”, [Wang’s Education] is the boss of the country, and there is no franchise branch. It is a chain campus directly operated by the headquarters. Unlike many other large institutions of the same type, each campus of Wang’s Education is a physical face, and the teacher is taught by hand, and there are special class teachers from morning to night. , Especially suitable for students with poor foundation.
The can download the [学 学 学] APP to your mobile phone first, so that the fragmented time learning — the painting science app download: /scripts /download
The animation film and television industry is an emerging industry in my country. It is scarce. In the animation film and television industry, employment is very wide. What profession to learn is of great significance to a person’s career, especially in a society where economic development is fast. In the past, popular majors are no longer as hot as before, but some emerging industries are becoming stronger and stronger. It’s very optimistic.
The basic knowledge and theory required for the main three -dimensional animation creation, receiving practical training in the aspects of animation design, animation techniques, and animation production. Cultivate the basic theory and knowledge of original painting and animation creation, have the ability to produce film and television animation, film and television animation production capabilities, and can engage in original paintings, animation creation and creative design, three -dimensional animation production, and three -dimensional animation production. Essence
It can go to school for a look.